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Black Templars can play like Iron Hands too!

1/30/2020

7 Comments

 
Hello all!  Good to see you!  With the holidays and some big ITC tournaments over, we're getting back into the saddle for the the 2020 tournament season!  I have several articles pending, including an email response regarding classic marine list building and several tactica articles on using some of my posted lists.  I am also going to start working on updating the BT 101 guide, now that we've gotten the PA2 book and the follow-up FAQ for it.  However, for today, I wanted to do something a little bit more fun.  I want to show you a list that I've been playing around with for a couple weeks now and am hoping that I can get some heavy use out of it while I am painting up my current ITC list.
~ Battalion Detachment (Black Templars) ~

HQ:

* Chaplain Venerable Dreadnought w/ 1x Twin Lascannon, 1x Dreadnought CCW, and Mantra of Strength.  [167] *Warlord -- Epitome of Piety*
* Chaplain Venerable Dreadnought w/ 1x Twin Lascannon, 1x Dreadnought CCW, and Canticle of Hate.  [167]

ELITES:
* Ironclad Dreadnought w/ 1x Dreadnought Chainfist, 1x Hurricane Bolters, 1x Heavy Flamer, and 2x Hunter-Killer Missiles.  [134]
* Ironclad Dreadnought w/ 1x Dreadnought Chainfist, 1x Hurricane Bolters, 1x Heavy Flamer, and 2x Hunter-Killer Missiles.  [134]
* Ironclad Dreadnought w/ 1x Dreadnought Chainfist, 1x Hurricane Bolters, 1x Heavy Flamer, and 2x Hunter-Killer Missiles.  [134]
* Relic Contemptor Dreadnought w/ 2x Twin Lascannons and 1x Cyclone Missle Launcher.  [222]

TROOPS:
* Scout Squad (1x Sergeant and 4x Scouts) w/ 1x Storm Bolter, 4x Bolt Pistols, and 5x Combat Knives. [57]
* Scout Squad (1x Sergeant and 4x Scouts) w/ 1x Storm Bolter, 4x Bolt Pistols, and 5x Combat Knives. [57]
* Scout Squad (1x Sergeant and 4x Scouts) w/ 1x Storm Bolter, 4x Bolt Pistols, and 5x Combat Knives. [57]

HEAVY SUPPORT:
* Relic Leviathan Dreadnought w/ 2x Storm Cannon Array, 2x Heavy Flamers, and 3x Hunter-Killer Missles. [321]
* Thunderfire Cannon. [92]

~ Vanguard Detachment (Black Templars) ~

HQ:
* Techmarine (Master of the Forge) w/ 1x Storm Bolter, 1x Power Axe, Crusader's Helm, and Servo-harness.  [63]  *Hero of the Chapter -- Warden of the Ancients*

ELITES:
* Invictor Tactical Warsuit w/ Incendium Cannon.  [131]
* Invictor Tactical Warsuit w/ Incendium Cannon.  [131]
* Invictor Tactical Warsuit w/ Incendium Cannon.  [131]

STRATAGEMS:
* Master of the Forge (-1CP)
* Hero of the Chapter (-1CP)

TOTAL POINTS/CP: [1998]/[7 CP]


You may be thinking: why are we using Black Templars instead of Iron Hands here?  Well, for starters, several of the important units in this list ignore wounds on a 6+ naturally, just like the Iron Hands do so we don't need their chapter tactic to get it.  And our Master of the Forge regenerates wounds just as well.  Additionally, Iron Hands are good at shooting stuff with vehicles, being reliable at doing it, and playing a more defensive game.  Black Templars don't play any of that non-sense, so we're throwing a ton of dreadnoughts into close combat and enjoying it.  Just as the Emperor demands.  The Black Templars are uniquely suited to getting units into close combat reliably, as well as a good defense against mortal wounds -- something vehicles hate.

So here is the deal.  We have three Invictors that are going to Conceal Position up as distractions to your opponent.  Chances are, you'll lose 1-2 of them in the first couple turns, but that third one will start eating things.  If they survive, you've got a ton of anti-infantry generated from those Incendium Cannons and the Invictor Fists.  Then we see some fire support in the form of the Relic Leviathan (anti-everything), Relic Contemptor (anti-tank), and the Thunderfire Cannon (anti-infantry).  But our big hitters are the Ironclad Dreadnoughts and Venerable Chaplain Dreadnoughts.  By themselves, they will rock your opponent's line with highly efficient close combat attacks (plus their ranged weapons while moving across the board), especially if the Chaplain is there to buff everyone's strength.  Once in combat, they will be incredibly hard to dislodge and you can combo some stratagem use to ensure those dreadnoughts survive and/or keep those enemy units in combat.

All of this doesn't work, though, if we don't have our Master of the Forge.  He is utilizing the Crusader's Helm, which extends his repair range to 4", which gives you much more flexibility in who to heal.  Not only that, you take the randomness of that heal away and will give a straight 3 wounds back each turn.  Not bad.  But really takes the cake is the Warden of the Ancients warlord trait for the Master of the Forge.  You gain 1 strength and 1 attack for all dreadnoughts within 6" of the MotF.  Oh wait...9" due to our Crusader's Helm -- a BT exclusive relic.  This means you can create a massive rock of 4-5 dreadnoughts storming directly towards your opponent or split off the Chaplain dreadnoughts and have the MotF watch over your Ironclad dreads.  Because those Chaplain dreads are characters, they won't be shot until your other dreads are taken care of...no easy task.  Those additional attacks and extra strength makes a huge difference in their effectiveness in close combat.  Just as the Black Templars like it.  Close combat dreads done better than Iron Hands.  ;)

Anyway, that's the list I've been messing with.  I'll see you in ITC tournaments soon with this list!  I hope you all enjoy it.
7 Comments
link2edition
1/31/2020 02:16:48 pm

I love your lists. I am hoping you post a BT drop pod list in the near future. I think our chapter tactics are well suited to it, and I have had more success with that this edition than any other marine build.

Reply
Marshal Laeroth (Admin)
2/1/2020 01:11:31 pm

Glad for the compliment! Yes, I have been tinkering with a drop pod list, but I cannot seem to settle on something I like. There are elements that I want to include in it like company veterans and grav devastators, but we still need an effective close combat contingent but its not working the way I want. Soon, I hope. Haha.

Reply
Marshall Alec
2/3/2020 05:43:15 am

That is a crazy list. What about the ITC secondaries this list will offer the opponent many ways to score his secondary and also will be hard for you to score. What secondaries would you chose to suit the list?

Reply
Marshal Laeroth (Admin)
2/3/2020 10:39:25 am

Please note that this is not my ITC list for the tournament season; it is the one I am taking while I am painting my list. With that being said, yes; it does give a some opportunities for secondaries. The easiest will be Big Game Hunter (easiest), Marked for Death (2nd), and Recon. The rest will generate partial or incomplete points if chosen.

For me, it depends on what I am looking at for my opponent. A number of the kill oriented secondaries are viable: Big Game Hunter, Gangbusters, Marked for Death, Kingslayer, Titanslayer...just depends on what my opponent has in their list. Recon also is very doable, and MAYBE Engineers, but the others are not very viable. I would be looking at primarily choosing Kill secondaries.

Reply
Marshall Alec
2/4/2020 06:42:40 am

I completely agree. Anyhow even if the list will be great fun to play with and I will give it a try...in my opinion your PA2 list is way more competitive and I have used similar list before. I still think that 3-4 droppods with combination of veterans with SB and CSW and some with heavier CC weapons and SS will give more bang for the buck. Backfield 3 thunderfire cannons and in between maybe slide some assault centurions with some characters in a LRC. Its a rough ideea fora drop pod list. What do you think? I'm not sure about the LRC and centurions though. Maybe replace them with 5 man units of Bikes as many as you can fit in.

Marshal Hortensius
2/7/2020 12:22:08 pm

Great list! Great post! Gave me something to think about...

Reply
Nathan
2/14/2020 04:10:02 pm

Awesome list! I love that you’re working on those other ones too.

I was thinking of a hand to hand leviathan in a drop pod but I can’t find if it can fit in a standard pod.

Do you think it can? Do you think a hand to hand leviathan is effective?

Reply



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