As many of you guys know, one of my pride and joy lists in 5th Edition was the Defensive Drop Pod list that I semi-popularized with its finesse and manipulation tactics. It was extremely proficient and saw very, very few losses after the list was finalized. After much deliberation, tweaking, optimizing, and a whole lot of caffeine...its back. The DDP in 6th Edition has once again arrived to the Black Templars. Enjoy. ;)
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Got my head at least partially on straight, so time to get back on the horse and continue the analysis of our codex. I'm going to continue with the troops, again because they are the bread and butter of our codex. They are the most important units we can take, as they fulfill the all important scoring requirements in 6th Edition. So next up are scout squads. We did get some fluff expansions for the Black Templars in the way of scouts (henceforth called neophytes), which essentially stated that it only made sense for the mentor initiates of the Black Templars to allow their protege neophytes to take on missions, by themselves, to perform some crucial task for the good of the crusade. I like the fact that they allowed for this possibility.
I'd like to hear your experiences with them. With any armaments that you may have used. What was your opponent playing (codex/allies and basic list build)? How did you use them? What worked? What didn't? What would you do differently, if anything?
Thanks in advance. :) Something has happened IRL for me that is going to take a lot of my mental, emotional, and physical attention. I will try to still put out content and reply to things during this time, but I may need the time for recovery. I cannot say. Its a bit of a blow for me and it really hasn't hit me yet.
Anyway, just letting you know that there might be a small hiccup for a few days while I deal with this stuff. Yes, I know there are comments and concerns about the lists I posted a few days ago. I'll address them soonish. They were never meant to be final drafts, rather a first draft. :P So I spent the majority of the day building lists using our new codex. Some frustrations, some jumping for joys. There is so much I want to put into the list, but it simply can't all fit. I'll just post up two of the scarier ones that I made...ones that I would very much not want to face myself. Feel free to comment on them. :P
Hello everyone. I thought about how I wanted to start off our "new" look analysis and decided that I would rather go unit by unit over time, rather than skimp on the analysis by doing groups. It also makes it easier to read and digest, as they won't be novel lengths. I'm going to start with the most important unit of them all, since we need them in every list we take: the Crusader squad. So let's get this show on the road, shall we?
For those of you who are more artistically inclined than I (who are also making model purchases), I'd very much like if I could steal high-quality pictures of your finished products. I'm specifically looking for Centurians, Vanguard/Sternguard Veterans, Thunderfire Cannon, Stalker/Hunters, Land Raider Redeemers, Commanders with Relics, or any other unit we were not able to field before that we now can.
I'd like to get unit analysis up here soon, but I'd also like to have pictures to go with the unit. So if you're a skilled painter and have any of these units painted up quickly, be sure to let me know. Even better if you've got a "how-to paint" to go with the picture. I've love the hookup. ;) Speaking of which, I need to find myself a cheap painting service to convert and paint up a Honor Guard squad with Chapter Banner (WAAAAY too much free hand) for my army. But I want it painted in my style. *sigh* Games Workshop didn't disappoint me. I have the new LE BT codex in my hand and already making some conclusions, as well as being a little sad face on others. All will be sorted soon! This post really is just a notification that I've got the codex and I'm probably going to randomly start spurting out blog posts talking about the new stuff we've got.
Couple things I did note, however, as it was central to my army planning was the cost to Centurians. I knew they were 190 points base, but I was lead to believe that they were also standard with Grav Cannons. NOPE. Chalk up another 20 points each for that weapon, as well as another 10 points for the Missile Launcher (single ML, not cyclone like was rumored)...you have a 280 point squad. Much more expensive than what I thought we were going to be paying. Have I changed my mind on their merits? Not at all. But they are definitely no longer a "must-take" for me due to their price. Do I want to cough up 560 points for these guys? I...don't know. Emperor's Champion will see very little play. We were led to believe he could use his stances outside of challenges. This is not the case. He's not worth the 140 points. Though, ironically, his new fluff is pretty freaking amazing. I'm definitely liking it. But Cruddace really missed the mark on our iconic HQ unit. Sad face. Crusader squads are pretty much exactly the same as they were before. Except better, because you can take a Sword Brethren upgrade. Oh, and you can still have 5-man Las/Plas units. Just in case you were wondering. ;) |
Laeroth's Blog
This blog is devoted to the Black Templars chapter and the tactics, list building, and general musing associated with them. Readers will see occasional posts from Marshal Laeroth -- "Bob". Archives
July 2023
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