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Implausible Nature Status Update #2

1/24/2011

3 Comments

 
Just a quick update to let ya'll know that everything has been corrected and updated with all the necessary information relevant to the new BT FAQ.  With the sole exception being Marshal Wilhelm's unit guide analysis articles.  I'm leaving them as is for now, but I'm considering removing the non-applicable sections.  I'll decide later.  With that being said, if you find any information that is obsolete, please let me know as soon as possible so I can correct the issue.  Thanks!  :D

So what's on tap?  I'm not going to lie, the BT FAQ update really threw a wrench in all of my update plans.  So that means I have to still finish this month's updates (DE Codex Review & Mech All-Comers 'How To').  Also, I've got a couple of emails that I need to answer.  One of which involves potential material for Implausible Nature.  I also have a few article drafts just waiting to be published, but I want to space out the updates a bit.  One of those is the list analysis for the only Black Templars player to attend Nova Open.  I also need to get that review done of Fritz40k's BT tactics videos/PDF.  Far too many people are emailing me and claiming things work "because Fritz said so."  I guess that's what internet popularity does for you.

To be completely honest, I lucked out with this FAQ update, as I simply was running out of material to write about.  Without emails or questions, topic material gets repetitive real quick for an older codex like ours.  The new FAQ has given me some new things to talk about, as well as new list building possibilities.

I decided to restart the 'A Crusade in 61 Days' painting project on Febraury 1st.  It wasn't an easy decision, as I feel like I'm cheating, but all the models that I painted are no longer in the army I'm bringing to Nova, so I didn't feel like I could finish everything in time.  Barring a surprise codex re-release in the next two months, the show is going on no matter what happens.  If something else happens, I'll just take it in stride and go with it.

I've got a game tomorrow night with my new gunline list.  It'll be the first time using it in the new configuration, so we'll see how it performs.  I'll do my best to ensure that a battle report is done for it, complete with photos of my proxied models (remember, I have to build/buy a bunch of crap now!).

That's it for now.  Have a great night everyone!  :D
3 Comments
Algesan link
1/23/2011 10:07:55 pm

Well, since I started out doing my troops, I guess I get to gloat a small amount, since that didn't change anything I plan on doing with my Crusaders, so they get to stay in the project bin.

The only thing that is saving me from what unfortunately happened to you, I have three Speeder boxes sitting uncompleted that I can build as Typhoons (with magnetized weapons) instead of the MM/HF Tornadoes I was planning for my 2k list. Of course, my current 2k pod list needs three more(!) Speeders as well as finding a source of Cyclones (I had already picked up assault cannon bitz.) Joy abounds.

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Marshal Laeroth (Admin) link
1/24/2011 08:33:29 am

Yeah, I should have gone with the Crusader squads first. I will this time around. My sticking point was that they still needed cleaning (mold lines) and assembly. But I won't make that same mistake. Besides, you need accurately represented troops on the board for games. ;) Vehicles are much easier to proxy when you have a billion Rhino chassis like I do. lol.

Though, I still have to buy Tactical Terminators (and pick up a couple cyclone missile launchers bits) and 3 more Land Speeders. I should have magnetized the LS I had when building them, but no use crying over split milk.

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Algesan link
1/24/2011 11:48:53 pm

Not sure if it is the BT FAQ or if the Cyclones were just more useful for other Marine Chapters, but there seems to be a dearth of Cyclone bits available to purchase right now. I haven't scouted out the LGS yet for bits and I have a couple of buddies who might have some (if they can find them). I'd only need one more and I've read where people have modified Tau, Havoc, Typhoon, etc. missile launchers to serve as Cyclones.

I've also thought of carving a "box" from sprue and attaching a pair of cut down smoke launchers to be mounted on their shoulders.

We may have a while for a new codex, but what we will have to watch for is the next "poof" of changes. I doubt we will be able to keep our cheap Typhoons and spare weapon choices on Terminators.

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