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Rumor Analysis:  The Emperor's Champion

8/26/2013

8 Comments

 
As the title of this blog post states, this is analysis on the rumored rules of the Emperor's Champion.  So nothing is "official" until we have our new book in our hands.  However, I think its safe to say the rules probably going to be very close to what we're getting.  Our other special characters are more straight forward, but the Emperor's Champion is bringing up quite a discussion on B&C so I'd like to transfer my discussion of him here.  For those that don't remember what the EC now does, here you go.  ;)

The Emperor's Champion:

  • 140 points
  • Same stat-line.
  • 2+ armor save and 4+ invulnerable save at all times.
  • Same wargear
  • Black Sword is AP2 and Master Crafted
  • 1H Stance:  Causes Instant Death on roll of 6's to wound in CC.
  • 2H Stance:  Unwieldly and +2 Strength.
  • Now takes up a HQ slot, but is NOT mandatory inclusion.

Alright, now that he's in front of you, let's discuss his merits.  First off, I agree with many other player's view that he is too expensive for what he does.  Especially since he's no longer the bearer of our vows.  However, the buff to the Black Sword is worth at least 10 points (even with loss of +2 strength) and I'd say the ability to cause instant death to things in 1H stance is worth 20 points.  So 120 points would have been more appropriate, in my opinion.  Secondly, he's no longer a force multiplier, so he fits into the list purely as a close combat HQ.  Fluff-wise, he's the challenge "machine".  Does he do well in that capacity?  Let's take a look.

Against normal MEQ in close combat (no charges), he'll cause 1.333 wounds with his 1H stance.  When not in a challenge, master-crafted essentially gives him re-rolls to hit since he statistically misses exactly one attack per round in 1H stance and less if in 2H.  If using his 2H stance, he'll cause 1.481 wounds.  Unfortunately, he would be striking at initiative 1 though.  Ironically enough, that is the same kill ability as a power fist against MEQ, but not having strength 8 will hurt his abilities against things like walkers and vehicles.  Nor does he have that ID ability against T4 models via high strength.  I think unwieldy on 2H stance is super lame.  That's something that should have not been, as the loss of an attack is more than sufficient to make up for the +2 strength bonus.  By using it, you would do more damage against MEQ, but risk getting hit by your opponent first.

In challenges, his wound potential against MEQ is exactly the same as listed above.  1H grants 1.333 wounds and 2H does 1.481 wounds.  You do get re-rolls to hit in challenges, but master-crafted essentially granted that to you anyway.  Rending also is irrelevant, as the Black Sword is already AP2.  Against GEQ, its even better:  1H stance causes 1.778 wounds and 2H stance remains the same at 1.481 wounds.  Note:  Following percentages are NOT my math.  If using the 1H stance, fighting someone without Eternal Warrior and no better than a 5+ invulnerable save, you'll have about a 19% chance to cause instant death.  If they have a 4+ invulnerable save, its a 9.8% chance to cause instant death and obviously less chance if your opponent has a 3++.

In summary, he does a reasonable amount of damage to your opponent's units themselves.  However, unless he is lucky enough to pull off an ID on a HQ unit, its going to take a couple turns to knock off a 3 wound model.  If he survives that long.  Thus, he's better suited towards killing upgrade characters and other non-CC oriented HQ units (with some exceptions).  He'll bounce Librarians and other non-MEQ models easily enough though.  But where he might earn his strips is in the "impossible" fights against MC's like Riptides, Nids, and Wraithknights.  Because of their lack of eternal warrior and poor invulnerable saves (if any), you'll have a 19% chance to kill them in one shot.  They won't live long against high strength MC's, but you can potentially tarpit other MC's if you don't kill them.  Obviously, if you're with an unit, you won't likely try to charge a MC unless its a Riptide or something (which is too dangerous to leave shooting)...but if you do, you'll gain Moral Support re-rolls.

Worth his 140 points?  Too early to say right now, but he's certainly not worthless in a list.  A captain may prove to be a superior buy for the price, but the ID chance on the EC is definitely useful.  He is definitely not worthless, that's for sure.

8 Comments
Algesan
8/26/2013 03:17:22 am

Secondary HQ...maybe. He's not that big a threat, but perceived threat might be enough if you stick him in a squad of TH/SS Terminators and draw the torrent of fire onto him and off the rest of the list. The question being, is it worth for the EC...or three more TH/SS Terminators?

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Nostok
8/26/2013 04:39:55 am

When I saw the EC load out it just looked like something was missing or not right. I think I was expecting more or to find some interesting rules or something. Maybe there is something that has not been shared.

What would be hilarious is if the whole 40K Radio information that everyone is using turns out to be fictitious. We'll see in a couple of weeks (since the WD battle reports give very little rule detail these days we have to wait until the full release).

Reply
Trignama
8/26/2013 08:53:26 am

Ok I haven't really commented on the whole E.C. thing as I wanted to present my argument as best as possible.

In my opinion, the EC is no longer worth taking, and it saddens me that this is the case.

Main reason for me at least, is that your armies are going to include either Helbrecht or Grimaldus, so you are already looking at spending 180+ points in your HQ department, I believe putting another 140 points into that slot is going to limit you too much in additional unit choices for support roles.

His ap2 sword isn't in my mind a factor. It is going to be useful against termies/mc's sure, but you know what, looking at the book as a whole here, I don't believe I am going to be running any squad sporting him (prolly a crusader squad is where he would be) into those units anyway. Centurions will have blown them away before they become a factor for CC.

Sergeants, technically little mini champions, sure they aren't i5, but they will soak up the initial hits of enemy CC beasts, or maybe get really lucky against them and rend em out of existence. I think I would rather pay roughly 75 points to upgrade 3 CC crusader squads to get a sgt w/power weapon, than 140 points to give one crusader squad something that essentially a sergeant can do.

Just my 2 cents on the matter

Reply
Nathan
8/26/2013 07:24:26 pm

The real question is what else could you build for 140 points that is better. Having not seen the dex yet I can only speculate but if he is supposed to be a challenge machine you have to hope that it's not possible to build someone better using generic characters. I also don't understand the points cost given what he's lost. I'm hoping there is something else that we aren't seeing.

Reply
John Stiening link
8/26/2013 11:28:41 pm

I just painted my first test mini, the EC, for a small templar force, and I had hoped to use him on the table. I'm glad the model is not going to just be a display piece.

Reply
Algesan
8/27/2013 07:39:44 pm

For a small force, say 500-1000, he'd be a kick butt HQ choice, especially below 750. Why? Because heavy firepower just isn' t there in quantity so a CC beast can rule the roost. Heh, so can a squad in a LRC with the EC leading them.

For bigger games, he'll probably be more than 3xTH/SS Terminators, and is high priced.

Reply
Marshal Laeroth (Admin) link
8/31/2013 04:17:08 pm

I agree with Algesan, though I don't recall where I echo'd my own thoughts on it. He'll be an excellent Warlord for those smaller games you play, even with the slightly higher points cost. He just has too much upside to ignore at the low points level where an opponent's MCs (or other characters) are very difficult to deal with. Needless to say, he's going into my 1k point lists for sure. :P

Reply
Nostok
8/28/2013 10:53:28 am

GW are playing it close to their chest for the Space Marines: http://www.games-workshop.com/gws/wnt/blog.jsp?pid=10700018

That even though we have seen photos of the battle report they discuss with the BT with Centurions.

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