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Welcome to 9th Edition -- Let the games begin!

7/25/2020

6 Comments

 
Picture
Hello all!  As you probably saw, Implausible Nature was kind of in a holding pattern when the news of 9th Edition hit.  I probably should have made a post about that, but I was answering all of your emails at a furious rate so I figured I got to most of you.  Haha.  Anyway, 9th Edition is officially released and its time to start list building!  We are going to take a look at one of the 9th Edition lists that I've finished. :)

 ~ Battalion Detachment (Black Templars) ~

HQ:

* Marshal (Primaris Captain) w/ Master-crafted Power Sword, Heavy Bolt Pistol, Relic Shield, and The Crusader's Helm.  [105] *Warlord -- Frontline Commander*
* High Marshal Helbrecht.  [155]
* Chaplain Grimaldus w/ Litany of Divine Protection and Fires of Devotion.  *Hero of the Chapter -- Epitome of Piety*  [95]

ELITES:
* Vanguard Veterans (1x Sergeant and 9x Veterans) w/ 4x Thunder Hammers, 7x Storm Shields, 3x Chainswords, 3x Dual Chainswords, and Jump Packs. [278]
* Company Veterans (1x Sergeant and 3x Veterans) w/ 4x Power Swords and 4x Storm Bolters.  [100]
* Bladeguard Veteran Squad (1x Sergeant and 2x Bladeguard) w/ 3x Master-crafted Power Swords, 3x Heavy Bolt Pistols, and 3x Storm Shields.  [105]
* Judiciar w/ Executioner Relic Blade and Absolver Bolt Pistol.  [85]

TROOPS:
* Assault Intercessor Squad (1x Sergeant and 9x Assault Intercessors) w/ 10x Astartes Chainswords and 10x Heavy Bolt Pistols. [190]
* Incursor Squad (1x Sergeant and 4x Infiltrators) w/ 5x Paired Combat Blades and 5x Occulus Bolt Carbine. [105]
* Incursor Squad (1x Sergeant and 4x Infiltrators) w/ 5x Paired Combat Blades and 5x Occulus Bolt Carbine. [105]

FAST ATTACK:
* Outrider Squad (1x Sergeant and 2x Outriders) w/ 3x Astartes Chainswords, 3x Twin Bolt Rifles, and 3x Heavy Bolt Pistols. [135]
* Outrider Squad (1x Sergeant and 2x Outriders) w/ 3x Astartes Chainswords, 3x Twin Bolt Rifles, and 3x Heavy Bolt Pistols. [135]
* Suppressor Squad (1x Sergeant and 2x Suppressors) w/ 3x Accelerator Autocannons. [105]

HEAVY SUPPORT:
* Devastator Squad (1x Sergeant and 4x Devastators) w/ 4x Grav-cannon and Grav-amps, 1x Storm Bolter, and Armorium Cherub. [123]

DEDICATED TRANSPORTS:
* Impulsor w/ 2x Storm Bolters and 1x Ironhail Heavy Stubber.  [111]
* Drop Pod w/ 1x Storm Bolter. [68]


STRATAGEMS:
* Hero of the Chapter (-1CP)

TOTAL POINTS/CP: [2000]/[11 CP]


So, I have been toying with lists ever since the points had been leaked for the Space Marine units.  Most of the core units from 8th Edition still work, so that was the start of my lists.  There is a couple of tenets that I have been following throughout 8th and it has made my lists pretty hard to deal with.  First, we need reliable first turn charges in the form of concealed positions and/or drop pods.  This will influence your opponent's deployment and start to tie up some of their units/start getting those kills.  Then you need a second wave for close combat that can arrive in the 2nd turn.  You also need some harrassment units, preferably something that is quick and manueverable.  Finally, your support pieces.  These can be in the form of shooting or something else, depending on your list's needs.  I run a very "In-your-face" list, so those Suppressors fulfill a need to stop the potential of Overwatch.

This list has 4 dedicated close combat units, not including character support.  Suppressors support those close combat units.  Grimaldus tags around with the Assault Intercessors, buffing them and utilizing The Emperor's Will to get across the board quickly.  The Captain rides with the Bladeguard in the Impulsor, plus the Judiciar to take advantage of Devout Push.  The Judiciar is there to ensure that your opponent does not pull a fast one on you to attack your Bladeguard first.  Your drop pod full of Company Vets and Grav-toting Devastators will reap a fearsome tally with High Marshal Helbrecht riding along.  And finally, the Vanguard Veterans will play cleanup and destroy whatever is in range.  The Outriders will do their part claiming objectives/secondaries and they are no slouch in the shooting/close combat phases either.  55 bodies and 2 vehicles.  Nice.  ;)

So what do you think?  Should be fun!  :D
6 Comments
Nathan
7/26/2020 03:00:30 am

Thanks for posting this, I’ve been eagerly awaiting it! I love the theory of tiered charges/threats. Having deadly units up the board to tie up/harass/cause problems as cover for your army is a great idea.

Have you got a good idea to sub for the devastator squad out of the drop pod? I have most of the other units all ready to go but broke the bank with Indomitus.

Reply
Marshal Laeroth (Admin)
7/31/2020 11:37:00 pm

My original iteration of that drop pod combo had two units of Company Vets in there, armed the same. In the end, I opted for Grav Devs due to their sheer kill potential with Helbrecht and the stratagem. But they do get a ton of attention, so you really cannot afford to not have another source of threat on the board right away...so thats why there are Company Vets in there.

Reply
Jordan
7/28/2020 09:00:38 pm

I like the concept of this list - very "in your face". I assume you can save yourself the extra command point if your opponent doesn't bring psykers. The incursors are 105, not 95, but the points still work out to 2000.

Reply
Marshal Laeroth (Admin)
7/31/2020 11:34:30 pm

Absolutely right on the Incursors, it was simply a missed copy/paste from my 8th edition lists. Good catch.

As for the command point, yes...you can simply save the CP if you want. Its not essential, but my regular opponents use a healthy dose of psykers and I don't think its a bad idea to have another deny on the board in general.

Reply
JASON
8/31/2020 05:34:13 am

>No Emperor's Champion
Brother, that is heresy lol

Reply
Sam
10/17/2020 06:54:37 pm

I've just noticed that the Knights of Sigismund has been removed in the new Black Templar index. Hopefully this will return but if not, how do you think this would affect gameplay (if at all) ?

Reply



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