HQ
* Archon w/ Splinter Pistol, Agonizer, and Shadowfield. [110]
ELITES
* Incubi (5x) w/ Klavex. Mounted in a Raider w/ Flickerfield. [180]
* Incubi (5x) w/ Klavex. Mounted in a Raider w/ Flickerfield. [180]
* Incubi (5x) w/ Klavex. Mounted in a Raider w/ Flickerfield. [180]
TROOPS
* Warriors (5x) w/ Blaster. Mounted in a Venom w/ 2x Splinter Cannons. [125]
* Warriors (5x) w/ Blaster. Mounted in a Venom w/ 2x Splinter Cannons. [125]
* Warriors (5x) w/ Blaster. Mounted in a Venom w/ 2x Splinter Cannons. [125]
* Warriors (5x) w/ Blaster. Mounted in a Venom w/ 2x Splinter Cannons. [125]
* Warriors (5x) w/ Blaster. Mounted in a Venom w/ 2x Splinter Cannons. [125]
* Warriors (5x) w/ Blaster. Mounted in a Venom w/ 2x Splinter Cannons. [125]
FAST ATTACK
* Scourges (5x) w/ 2x Heat Lances. [134]
HEAVY SUPPORT
* Razorwing Fighter w/ Flickerfield. [155]
* Razorwing Fighter w/ Flickerfield. [155]
* Razorwing Fighter w/ Flickerfield. [155]
Total: [1999]
The list works like so: Deploy as far forward as you can if you have first turn. Rush all of the Raiders/Venoms forward to get in blaster range. Then follow the basic tactics I'll mention in a second.
If you think your opponent will reserve their army, take the 2nd turn (if you have the choice) and deploy accordingly. Likewise, if you simply have the second turn, you'll need to deploy defensively to prevent too many losses from fire.
Obviously, the goal is to fire away with your the Dark Lances and Warrior's Blasters to get everyone out of transports. Then smoke the infantry with Monoscythe Missiles from the Razorwing Fighters and all the Venom's Splinter cannon shots. You also have Scourges with two Heat Lances for high AV targets.
Once there aren't very many transports left on the board, you have lots and lots of poison shots to demolish your opponent. This is a very fragile list (but everything has Flickerfields) that relies almost entirely on the shooting phase to win. You do have the Incubi, but they won't be of much use if you haven't opened up any vehicles. Every unit has duality and can easily stall an enemy CC unit in combat if the need arises.
6 Blasters, 2 Heat Lances, 9 Dark Lances, 12 Splinter Cannons (72 poisons shots), and 12 Monoscythe Missiles. Plus, plenty of splinter rifle shots. Lots of death indeed. Have fun! :D